Dell E20-393 - Unity Solutions Specialist Exam for Implementation Engineers Exam
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Total 223 questions
Question #11 (Topic: Topic 1)
Which software bundles are provided with the Unity Starter software package?
A. FAST Cache and Fast VP
B. Thin Provisioning and Quality of Service
C. Controller-Based Encryption and RecoverPoint Basic
D. FAST Cache and Local Point-in-Time Copies
Answer: A
Question #12 (Topic: Topic 1)
When configuring asynchronous remote replication, how many internal Unity Snapshots are configured and utilized on the source system by a single replication
session?
session?
A. 1
B. 2
C. 3
D. 4
Answer: B
Question #13 (Topic: Topic 1)
A storage administrator is implementing FAST Cache on a Unity 500 storage array and can select from a mix of SSD drives. Which drive types can be configured
to meet the administrator’s requirements?
to meet the administrator’s requirements?
A. 200 GB and 400 GB
B. 400GB and 1.6 TB
C. 1.6 TB and 3.2 TB
D. 3.2 TB and 800 GB
Answer: A
Question #14 (Topic: Topic 1)
A storage administrator is required to test a new version of an application loaded on a secondary host. The administrator must use existing data contained on a
LUN provisioned from Unity to a primary host.
Which solution will meet the requirement and provide space efficiency?
LUN provisioned from Unity to a primary host.
Which solution will meet the requirement and provide space efficiency?
A. Create a snapshot of the LUN Configure LUN access for the secondary host Attach the snapshot to the secondary host
B. Create a snapshot of the LUN Configure snapshot access to the LUN for the secondary host Attach the snapshot to the secondary host
C. Create a Synchronous Replication session for the LUN Configure access to the replica LUN for the secondary host Attach the secondary host
D. Create an Asynchronous Replication on session for the LUN Configure access to the replica LUN for the secondary host Attach the secondary host
Answer: B
Question #15 (Topic: Topic 1)
On which systems is Quality of Service available?
A. Physical Unity systems only
B. UnityVSA systems only
C. Physical Unity and UnityVSA systems
D. All Flash Unity systems only
Answer: C